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Gamification in Education: Breakthroughs in Research and Practice

Gamification in Education: Breakthroughs in Research and Practice

Copyright: © 2018 |Pages: 677
ISBN13: 9781522551980|ISBN10: 1522551980|EISBN13: 9781522551997
DOI: 10.4018/978-1-5225-5198-0
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MLA

Management Association, Information Resources, editor. Gamification in Education: Breakthroughs in Research and Practice. IGI Global, 2018. https://doi.org/10.4018/978-1-5225-5198-0

APA

Management Association, I. (Ed.). (2018). Gamification in Education: Breakthroughs in Research and Practice. IGI Global. https://doi.org/10.4018/978-1-5225-5198-0

Chicago

Management Association, Information Resources, ed. Gamification in Education: Breakthroughs in Research and Practice. Hershey, PA: IGI Global, 2018. https://doi.org/10.4018/978-1-5225-5198-0

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Serious games provide a unique opportunity to fully engage students more than traditional teaching approaches. Understanding the best way to utilize these games and the concept of play in an educational setting is imperative for effectual learning in the 21st century.

Gamification in Education: Breakthroughs in Research and Practice is an innovative reference source for the latest academic material on the different approaches and issues faced in integrating games within curriculums. Highlighting a range of topics, such as learning through play, virtual worlds, and educational computer games, this publication is ideally designed for educators, administrators, software designers, and stakeholders in all levels of education.

Table of Contents

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Front Materials
Title Page
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Copyright Page
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Editorial Advisory Board
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Preface
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Chapters
Chapter 1
Game Design and Development
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Chapter 2
Gamification in Higher Education
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Chapter 3
Gamification in K-12 Education
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Chapter 4
Gamification in Vocational Learning
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Chapter 5
General Topics and Perspectives
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Back Materials
Index
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