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Handbook of Distance Learning for Real-Time and Asynchronous Information Technology Education

Handbook of Distance Learning for Real-Time and Asynchronous Information Technology Education

Copyright: © 2008 |Pages: 406
ISBN13: 9781599049649|ISBN10: 1599049643|EISBN13: 9781599049656
DOI: 10.4018/978-1-59904-964-9
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MLA

Negash, Solomon , et al., editors. Handbook of Distance Learning for Real-Time and Asynchronous Information Technology Education. IGI Global, 2008. https://doi.org/10.4018/978-1-59904-964-9

APA

Negash, S., Whitman, M., Woszczynski, A., Hoganson, K., & Mattord, H. (Eds.). (2008). Handbook of Distance Learning for Real-Time and Asynchronous Information Technology Education. IGI Global. https://doi.org/10.4018/978-1-59904-964-9

Chicago

Negash, Solomon , et al., eds. Handbook of Distance Learning for Real-Time and Asynchronous Information Technology Education. Hershey, PA: IGI Global, 2008. https://doi.org/10.4018/978-1-59904-964-9

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In information technology, unlike many other fields, the need to support the unique perspective of technologically advanced students and deliver technology-rich content presents unique challenges. Today's IT students need the ability to interact with their instructor in near-real time, interact with their peers and project team members, and access and manipulate technology tools in the pursuit of their educational objectives.

The Handbook of Distance Learning for Real-Time and Asynchronous Information Technology Education delves deep into the construct of real-time, asynchronous education through information technology, pooling experiences from seasoned researchers and educators to detail their past successes and failures, discussing their techniques, hardships, and triumphs in the search for innovative and effective distance learning education for IT programs. This Premier Reference Source answers the increasing demand for a fundamental, decisive source on this cutting-edge issue facing all institutions, covering topics such as asynchronous communication, real-time instruction, multimedia content, content delivery, and distance education technologies.

Table of Contents

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Front Materials
Title Page
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Copyright Page
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Foreword
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Foreword
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Preface
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Chapters
Chapter 1
Learning Environments  (pages 24-24)
Learning Environments
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Chapter 2
Effectiveness and Motivation
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Chapter 3
Interaction and Collaboration
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Chapter 4
Course Design and Classroom Teaching
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Chapter 5
Economic Analysis and Adoption
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Back Materials
Compilation of References
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About the Contributors
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Index
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