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Gamification Strategies for Retention, Motivation, and Engagement in Higher Education: Emerging Research and Opportunities

Gamification Strategies for Retention, Motivation, and Engagement in Higher Education: Emerging Research and Opportunities

Copyright: © 2020 |Pages: 205
ISBN13: 9781799820796|ISBN10: 1799820793|ISBN13 Softcover: 9781799820802|EISBN13: 9781799820819
DOI: 10.4018/978-1-7998-2079-6
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MLA

Costello, Robert. Gamification Strategies for Retention, Motivation, and Engagement in Higher Education: Emerging Research and Opportunities. IGI Global, 2020. https://doi.org/10.4018/978-1-7998-2079-6

APA

Costello, R. (2020). Gamification Strategies for Retention, Motivation, and Engagement in Higher Education: Emerging Research and Opportunities. IGI Global. https://doi.org/10.4018/978-1-7998-2079-6

Chicago

Costello, Robert. Gamification Strategies for Retention, Motivation, and Engagement in Higher Education: Emerging Research and Opportunities. Hershey, PA: IGI Global, 2020. https://doi.org/10.4018/978-1-7998-2079-6

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A key challenge facing higher education institutions is that of retaining students. Though gaming technologies are increasingly being used in support of learning initiatives, gamification can also assist with attendance by increasing engagement. By using gaming technology to map educational content, teachers can engage and motivate learners through adaptive infrastructures and game thinking challenges.

Gamification Strategies for Retention, Motivation, and Engagement in Higher Education: Emerging Research and Opportunities is a critical scholarly resource that examines gaming technologies as effectively utilized learning tools to improve retention, engagement, motivation, and problem solving. Featuring a wide range of topics such as higher education, augmented reality, and socialization, this book is ideal for academicians, administrators, researchers, IT specialists, education professionals, and students

Table of Contents

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Front Materials
Title Page
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Copyright Page
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Advances in Educational Technologies and Instructional Design (AETID) Book Series
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Preface
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Chapters
Back Materials
Related Readings
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About the Author
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Index
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