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Utilising 3D Realistic Models in Serious Games for Cultural Heritage

Utilising 3D Realistic Models in Serious Games for Cultural Heritage

Georgia Kontogianni, Christos Koutsaftis, Margarita Skamantzari, Christina Chrysanthopoulou, Andreas Georgopoulos
Copyright: © 2017 |Volume: 1 |Issue: 2 |Pages: 26
ISSN: 2473-5345|EISSN: 2473-5337|EISBN13: 9781522506249|DOI: 10.4018/IJCMHS.2017070102
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MLA

Kontogianni, Georgia, et al. "Utilising 3D Realistic Models in Serious Games for Cultural Heritage." IJCMHS vol.1, no.2 2017: pp.21-46. http://doi.org/10.4018/IJCMHS.2017070102

APA

Kontogianni, G., Koutsaftis, C., Skamantzari, M., Chrysanthopoulou, C., & Georgopoulos, A. (2017). Utilising 3D Realistic Models in Serious Games for Cultural Heritage. International Journal of Computational Methods in Heritage Science (IJCMHS), 1(2), 21-46. http://doi.org/10.4018/IJCMHS.2017070102

Chicago

Kontogianni, Georgia, et al. "Utilising 3D Realistic Models in Serious Games for Cultural Heritage," International Journal of Computational Methods in Heritage Science (IJCMHS) 1, no.2: 21-46. http://doi.org/10.4018/IJCMHS.2017070102

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Abstract

In the cultural heritage field, many Serious Games applications have been developed whose goal is to educate players and users not particularly specialized or familiar with this field. On the other hand, 3D models of cultural heritage objects created with precise 3D modelling methods can be a very useful asset for these applications. In this paper a composite Serious Game for the Stoa of Attalos, a prominent monument in the Ancient Athens Agora, is developed and presented. 3D models are used, which were produced mainly with automated image based modelling techniques. The creation of the 3D models is described and presented along with the development of the application, which offers three options for the player. These options are: a quiz game, a 3D visual quiz and a virtual museum. The user interaction is described and, based on an evaluation questionnaire, the application is assessed by a group of people in the Cultural Heritage field.

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