Developing an Immersive Virtual Classroom: TeachLivE – A Case Study

Developing an Immersive Virtual Classroom: TeachLivE – A Case Study

Kathleen M. Ingraham, Annette Romualdo, Angelica Fulchini Scruggs, Eric Imperiale, Lisa A. Dieker, Charles E. Hughes
ISBN13: 9781799849605|ISBN10: 1799849600|ISBN13 Softcover: 9781799853336|EISBN13: 9781799849612
DOI: 10.4018/978-1-7998-4960-5.ch006
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MLA

Ingraham, Kathleen M., et al. "Developing an Immersive Virtual Classroom: TeachLivE – A Case Study." Current and Prospective Applications of Virtual Reality in Higher Education, edited by Dong Hwa Choi, et al., IGI Global, 2021, pp. 118-144. https://doi.org/10.4018/978-1-7998-4960-5.ch006

APA

Ingraham, K. M., Romualdo, A., Fulchini Scruggs, A., Imperiale, E., Dieker, L. A., & Hughes, C. E. (2021). Developing an Immersive Virtual Classroom: TeachLivE – A Case Study. In D. Choi, A. Dailey-Hebert, & J. Estes (Eds.), Current and Prospective Applications of Virtual Reality in Higher Education (pp. 118-144). IGI Global. https://doi.org/10.4018/978-1-7998-4960-5.ch006

Chicago

Ingraham, Kathleen M., et al. "Developing an Immersive Virtual Classroom: TeachLivE – A Case Study." In Current and Prospective Applications of Virtual Reality in Higher Education, edited by Dong Hwa Choi, Amber Dailey-Hebert, and Judi Simmons Estes, 118-144. Hershey, PA: IGI Global, 2021. https://doi.org/10.4018/978-1-7998-4960-5.ch006

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Abstract

As virtual reality (VR) technologies continue to improve and become more accessible, educators are increasingly incorporating VR learning experiences in teacher education contexts. This chapter is a case study of TeachLivE™, a virtual classroom platform designed for practicing teaching in a safe virtual space. This chapter describes the system, development, and challenges faced when incorporating immersive VR technologies. Recommendations are provided for future research, development, use, and facilitation of immersive VR learning experiences.