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Enhancing Student Affect From Multi-Classroom Simulation Games via Teacher Professional Development: Supporting Game Implementation With the ROPD Model

Enhancing Student Affect From Multi-Classroom Simulation Games via Teacher Professional Development: Supporting Game Implementation With the ROPD Model

Jeremy Riel, Kimberly A. Lawless
Copyright: © 2021 |Volume: 13 |Issue: 1 |Pages: 21
ISSN: 1942-3888|EISSN: 1942-3896|EISBN13: 9781799860686|DOI: 10.4018/IJGCMS.20210101.oa3
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MLA

Riel, Jeremy, and Kimberly A. Lawless. "Enhancing Student Affect From Multi-Classroom Simulation Games via Teacher Professional Development: Supporting Game Implementation With the ROPD Model." IJGCMS vol.13, no.1 2021: pp.34-54. http://doi.org/10.4018/IJGCMS.20210101.oa3

APA

Riel, J. & Lawless, K. A. (2021). Enhancing Student Affect From Multi-Classroom Simulation Games via Teacher Professional Development: Supporting Game Implementation With the ROPD Model. International Journal of Gaming and Computer-Mediated Simulations (IJGCMS), 13(1), 34-54. http://doi.org/10.4018/IJGCMS.20210101.oa3

Chicago

Riel, Jeremy, and Kimberly A. Lawless. "Enhancing Student Affect From Multi-Classroom Simulation Games via Teacher Professional Development: Supporting Game Implementation With the ROPD Model," International Journal of Gaming and Computer-Mediated Simulations (IJGCMS) 13, no.1: 34-54. http://doi.org/10.4018/IJGCMS.20210101.oa3

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Abstract

Educational simulations often require players to maintain a high degree of engagement for play in the simulation to continue. Student motivation and engagement is tied to affective factors, such as interest and self-efficacy. As such, game designs and teachers who implement them should promote student interest and self-efficacy in play. In this study, a responsive online professional development (ROPD) program was provided to teachers as they implemented a multi-classroom socio-scientific simulation game for middle school social studies classrooms called GlobalEd 2. A series of ANOVAs revealed that student affect toward the game and its content, including student interest and self-efficacy, was highest when their teachers likewise had a high degree of participation in the ROPD program. This evidence demonstrates the importance that ongoing implementation supports can have in classroom-based simulations and serious games and the benefits of ROPD in furthering the impact of simulation games.