Influence of Educational Video Games for the Achievement of the Mathematics and Problem-Solving Abilities of Upper Primary School Students

Influence of Educational Video Games for the Achievement of the Mathematics and Problem-Solving Abilities of Upper Primary School Students

Praveen Kumar G., Vasimalairaja M.
Copyright: © 2022 |Volume: 18 |Issue: 1 |Pages: 15
ISSN: 1550-1876|EISSN: 1550-1337|EISBN13: 9781799893561|DOI: 10.4018/IJICTE.313955
Cite Article Cite Article

MLA

Praveen Kumar G., and Vasimalairaja M. "Influence of Educational Video Games for the Achievement of the Mathematics and Problem-Solving Abilities of Upper Primary School Students." IJICTE vol.18, no.1 2022: pp.1-15. http://doi.org/10.4018/IJICTE.313955

APA

Praveen Kumar G. & Vasimalairaja M. (2022). Influence of Educational Video Games for the Achievement of the Mathematics and Problem-Solving Abilities of Upper Primary School Students. International Journal of Information and Communication Technology Education (IJICTE), 18(1), 1-15. http://doi.org/10.4018/IJICTE.313955

Chicago

Praveen Kumar G., and Vasimalairaja M. "Influence of Educational Video Games for the Achievement of the Mathematics and Problem-Solving Abilities of Upper Primary School Students," International Journal of Information and Communication Technology Education (IJICTE) 18, no.1: 1-15. http://doi.org/10.4018/IJICTE.313955

Export Reference

Mendeley
Favorite Full-Issue Download

Abstract

This study examined post-test performance and retention performance of students in mathematics when learned and problem-solving ability through educational video games and traditional lecture method. The study adopted a quasi-experimental design. The sample was drawn from Alagappa Model Higher Secondary School in Karaikudi at Sivagangai district in southern Tamilnadu. Respondents were 90 students (46 boys and 44 girls). The findings revealed that there was a significant difference in the post-test scores, retention test scores, gender, and localities of experimental and control groups. The study concluded that educational video game learning significantly improves students' achievement and retention capacity. Therefore, the study recommended that this advent of learning that combines both face-to-face and online delivery can effectively be utilized in learning mathematics and problem solving to enhance the performance and retention among upper primary school students.